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Watkins Glen Stockcar

Stockcar

1. SVO 1:12.087

Watkins Glen Stockcar

Megane Trophy II

1. SVO 1:15.445

2. Crapgame 1:15.6917

3. Mav 1:15.8671

4. Odd 1:20.9129

5. Mort 1:23.1087

6. Superbird N/A

Watkins Glen Indycar

Megane Trophy II

1. Odd 2:00.1626

2. SVO 2:04.9672

3. Mav 2:08.2885

4. Mort 2:39.0437

5. Superbird N/A

6. Crapgame N/A

Farming Simulator 17

Farming Simulator 2017
StockCar SimRacing Community for SCE Sim Racers
rFactor 2

Bent Axle Sponsors

C's Gun Shop

Today’s Giveaway!

Giveaway of the Day

American Truck Simulator

Community Announcements – Timmy the Duck Thief
 
The wait for the final version of the 1.6 update for American Truck Simulator and 1.27 update for Euro Truck Simulator 2 is over! We want to thank all of you who contributed to our open beta test with bug reports, feedback, and suggestions. Updates for both games are available via Steam now.

MAIN FEATURES
  • Weigh station pass device
    The windshield-mounted box expands situational awareness for those who prefer to switch off all user interface elements for an immersive experience. It works the same way as the weigh station functionality which is a part of the on-screen Advisor “widget”.

  • Trailer Liftable Axles
  • Differential Lock
  • Adaptive transmission modes (power, normal, eco)
  • Improved engine simulation model (friction, braking, consumption)
MINOR CHANGES
  • Air pressure simulation improved (pressure buildup, cut-off sound, application pressure).
  • Coin sound tweaked.
  • FOV range increased to 40-120 degrees in adjuster.
  • Engine brakes set to 3 positions (as most current trucks have). One-key-hold control will use full strength still.
  • If engine brake toggle input is not assigned, increase/decrease engine brake inputs work similar to retarder (in range from 0 to maximum).
  • Multiple fueling points on gas stations.
  • g_force_economy_reset flag is disabled after economy reset.
  • Transmission input shaft simulation (double clutch).
MODDING INFO
  • Single “overrides” (forced default) rule can be used instead of defaults-suitable rule pair across linked accessories.
  • All pressure units set consistently to bars (data, animation, dashboard UI).
  • Nominal air_tank_pressure value added to chassis data.
  • Changed interior animations: all air, oil and brake pressure (gauges, indicators).
  • New interior animation: trailer axle lift (indicator), differential lock (button, indicator).
  • New engine data: resistance_torque (measured at 2000rpm).
  • Coin sound made moddable in the same way as other sounds (through ogg file).

To get the best advice about modding either game check our modding wiki.

WORLD OF TRUCKS
  • Connecting DLC’s owned by the player to his World of Truck account to make the content available for all World of Trucks features.

RingStorm2: Vietnam

Rising Storm 2: VIETNAM is the sequel to PC Gamer’s ‘Multiplayer Game of the Year’ and brings the authenticity of the Red Orchestra series to the Vietnam War.
 

ABOUT THIS GAME

Rising Storm 2: Vietnam is the sequel to PC Gamer’s 2013 ‘Multiplayer Game of the Year’, published by Tripwire Interactive and developed by Antimatter Games, the same team that created the award-winning innovative asymmetric gameplay of the original Rising Storm. For the first time, the authentic gunplay and visceral first-person action of the Red Orchestra series is coming to an era of automatic rifles, man-portable grenade launchers and more modern weapons systems. Rising Storm 2: Vietnam casts players into a brutal, authentic recreation of the Vietnam War.

KEY FEATURES

MASSIVE MULTIPLAYER BATTLES

Rising Storm 2: Vietnam offers intense tactical action for up to 64 players in battles between the US forces and the Vietnamese, with each force having their own unique abilities and tactical advantages such as Napalm Strikes, Artillery Barrages, surface-to-air missile strikes, traps, ambushes and more.

RIDE OF THE VALKYRIES

Players on the US team will be able to pilot 3 different helicopters – the UH-1H “Huey” transport, the OH-6 “Loach” light recon and the powerful AH-1G “Cobra” attack helicopter.

CONVENTIONAL ARMY VS. GUERILLA FORCES

Play as both the United States Military and Vietnamese resistance fighters. Rising Storm 2: Vietnam allows players to control either the U.S. Army and Marines Corps or the militarized and guerrilla forces of North Vietnam – the NVA and the Viet Cong.

2 NEW GAME MODES

Game types include Red Orchestra’s classic territory control mode, the new Supremacy mode, for large-scale combat including helicopters, VC tunnels and more, as well as the new smaller Skirmish mode and maps designed for 16 or less players. These new smaller maps are designed to be a more competitive, squad based experience that reflect the low-level; conflicts that Vietnam is famous for.

HISTORICAL WORLD

Each map faithfully recreates the conflict of the Vietnam experience and aims to pull players directly into the war with its extreme authenticity to real life. Maps will include the famous jungles of Vietnam, but will also cover battles that occurred in cities, on rolling hills, in US Firebases, Rice Fields, Plantations and many more authentic locations. In keeping with the Vietnam setting, they will provide plenty of opportunity for jungle ambushes and flanking attacks.

30+ AUTHENTIC WEAPONS

A variety of authentic period weapons available including the M16, M14, M60, M79 and M3 Grease Gun for the Americans; and the Type 56 Assault Rifle (a Chinese copy of the famous AK-47), RPG-7, MAT-49, SKS Carbine and many, many more for the Vietcong. Weapons also have a wide range of functionality with in-game implications, including adjustable stocks, attachable bayonets, and a new and advanced recoil system which builds on the already phenomenal weapon handling that the Red Orchestra series is famous for.

COMMAND YOUR TEAM TO VICTORY

Drastically enhanced squad and communication tools to help you group up and work with your friends and team-mates.

FAIR PLAY & COSMETIC UPGRADES

Rising Storm 2: Vietnam’s focus will be player skill and balance. We won’t be locking content like weapon upgrades, improved player characteristics or new armaments behind a rank or experience system. We want to put the tools to succeed in the hands of every player.

PERSONALIZE YOUR UNIFORM

Rising Storm 2: Vietnam will allow players to customize their player characters with additional uniform and equipment variants earned as they play. These will include new headgear, clothing, tattoos, glasses and more.

 

The Hunter: Call of the Wild

Experience the thrill of the hunt in a visually breathtaking, technically groundbreaking, vast open world. Immerse yourself in the atmospheric single player campaign, or share the ultimate hunting experience with friends.
 

ABOUT THIS GAME

theHunter: Call of the Wild offers the most immersive hunting experience ever created. Step into a beautiful open world teeming with life, from majestic deer and awe-inspiring bison, down to the countless birds, critters and insects of the wilderness. Every inch of the 50-square mile world is crafted using Apex, award-winning technology crafted during a decade of developing explosive action games. In addition to its rich single player experience, theHunter: Call of the Wild offers unique multiplayer options – cooperative and competitive – for up to 8 players. Share the ultimate hunting experience, and earn those bragging rights!

KEY FEATURES:

A Next-Generation Hunting Experience.

  • theHunter: Call of the Wild offers the most immersive hunting experience ever created. Step into a beautiful open world teeming with life, from majestic deer and awe-inspiring bison down to the countless birds, critters and insects of the wilderness.
  • Experience complex animal behavior, dynamic weather events, full day and night cycles, simulated ballistics, highly realistic acoustics, scents carried by a sophisticated wind system, and much more. All systems work together to increase immersion and bring out the hunter in you.

Explore a Vast Open World.

  • Explore 50 square miles of varied terrain, ranging from wetlands and dense forests to lush valleys and open farm fields. The vast world of theHunter: Call of the Wild is split up into separate and distinct hunting reserves, each one filled with surprises and memorable moments.
  • Take on missions and challenges from the locals, or go off the beaten path. Discover lookouts, hunting towers and outposts. They will allow you to move swiftly and effortlessly throughout the massive open world.

A Decade in the Making.

  • theHunter: Call of the Wild is the evolution of theHunter, Expansive Worlds’ stand-out hunting game, with over 6 million registered players and 7 years of live operations.
  • Avalanche Studios and Expansive Worlds bring hunting to a new generation of players. theHunter: Call of the Wild is built using Apex – Avalanche Open World Engine, award-winning technology crafted during a decade of developing explosive action games.

Stock Car Guide Part 1

 
Community Announcements – marrs
 
As novice stock car simracers quickly realize, oval racing isn’t just about turning left, it consists of a complex interplay of many intricate parts! As a genre, stock car is highly dependent on a unique set of “rules” that must be implemented to properly simulate the strategy and “controlled chaos” that make oval racing exciting.

Key elements like full-course cautions, special penalties like EOLLs, and rewards such as the “Lucky Dog” and “Wave Around”, are all very specific to stock car racing – and rFactor 2 simulates all of these!

The rules of stock car racing can be difficult to grasp, especially for someone starting out, and without at least some prior knowledge, it might seem a little intimidating just to dip your toes into oval racing. To fully experience stock car racing, you need to do more than just try to take a fast line on track. There’s a whole host of things you must be aware of and keep track of, all at the same time! To let you get the most fun out of racing, we’re writing a series of short guides that will explain the basic rules of stock car racing.

This first article will look at the “full-course caution” and how it works in rFactor 2. You can read the rest of it here: https://www.studio-397.com/2017/01/stock-car-guide-part-1-the-full-course-caution/

NASCAR Camber

nascar_camber